// IXF1.11 :: Image cross-fade 
// *****************************************************
// DOM scripting by brothercake -- http://www.brothercake.com/
//******************************************************
//global object
var ixf = { 'clock' : null, 'count' : 1 }
/*******************************************************



/*****************************************************************************
 List the images that need to be cached
*****************************************************************************/

ixf.imgs = [];

/*****************************************************************************
*****************************************************************************/



//cache the images
ixf.imgsLen = ixf.imgs.length;
ixf.cache = [];


// MZ fadeable image

function fadeableImage(img) {
    this.img = img;
    this.fadelevel = 0;  
     
    //alert(img.src);
}

fadeableImage.prototype.setOpacity = function(o) {
    this.fadelevel = o;
    //alert(img.src + ':' + o);
	switch(ixf.type)
	{
		case 'ie' :
			this.img.filters.alpha.opacity = o * 100;
			break;
			
		case 'khtml' :
			this.img.style.KhtmlOpacity = o;
			break;
			
		case 'moz' : 
			//restrict max opacity to prevent a visual popping effect in firefox
			this.img.style.MozOpacity = (o == 1 ? 0.9999999 : o);
			break;
			
		default : 
			//restrict max opacity to prevent a visual popping effect in firefox
			this.img.style.opacity = (o == 1 ? 0.9999999 : o);
	}
}

fadeableImage.prototype.replaceSrc = function(src) {
    this.img.src = src;
    //this.setOpacity(this.fadelevel); // make the fadelevel current
} 


fadeableImage.prototype.copyPosition = function(fa) {
	this.img.style.left = ixf.getRealPosition(fa.img, 'x') + 'px';
    this.img.style.top = ixf.getRealPosition(fa.img, 'y') + 'px';

}


fadeableImage.prototype.clone = function(fa, src) {
    //create a new image object and append it to body
    //detecting support for namespaced element creation, in case we're in the XML DOM
    var img = document.getElementsByTagName('body')[0].appendChild((typeof document.createElementNS != 'undefined') ? document.createElementNS('http://www.w3.org/1999/xhtml', 'img') : document.createElement('img'));
      
			//set positioning classname
    img.className = 'idupe';
    img.src = src;			
			//move it to superimpose original image
    var newfa = new fadeableImage(img);
    newfa.copyPosition(fa);
    return newfa;
}

fadeableImage.prototype.destroy = function() {
		this.img.parentNode.removeChild(this.img);
}




//crossfade setup function
function crossfade()
{
     // cancels the existing fade and starts over
	 if(ixf.clock != null) {
        // if the fade is less than half over
	    if (ixf.count > .5) {
	        //alert('half');
	        //make the new image the same as the existing new one, opacity, etc.
            ixf.newimage.replaceSrc(arguments[1]);	        
	    }
	    else {
            
 
            var f = ixf.newimage.fadelevel;
            ixf.newimage.setOpacity(ixf.old.fadelevel);
            ixf.newimage.replaceSrc(arguments[1]);

            ixf.old.setOpacity(f);
           // ixf.old.replaceSrc(ixf.newimage.img.src);
            ixf.count = ixf.count + .5;
        }
        //ixf.count = 1-ixf.count;
        return;    
    }
	if (1 == 1) //if the timer is not already going
	{
		//copy the image object 
		ixf.obj = arguments[0];
		ixf.old = new fadeableImage(ixf.obj);
		
		//copy the image src argument 
		ixf.src = arguments[1];
		
		//store the supported form of opacity
		if(typeof ixf.obj.style.opacity != 'undefined')
		{
			ixf.type = 'w3c';
		}
		else if(typeof ixf.obj.style.MozOpacity != 'undefined')
		{
			ixf.type = 'moz';
		}
		else if(typeof ixf.obj.style.KhtmlOpacity != 'undefined')
		{
			ixf.type = 'khtml';
		}
		else if(typeof ixf.obj.filters == 'object')
		{
			//weed out win/ie5.0 by testing the length of the filters collection (where filters is an object with no data)
			//then weed out mac/ie5 by testing first the existence of the alpha object (to prevent errors in win/ie5.0)
			//then the returned value type, which should be a number, but in mac/ie5 is an empty string
			ixf.type = (ixf.obj.filters.length > 0 && typeof ixf.obj.filters.alpha == 'object' && typeof ixf.obj.filters.alpha.opacity == 'number') ? 'ie' : 'none';
		}
		else
		{
			ixf.type = 'none';
		}
		
		//change the image alt text if defined
		if(typeof arguments[3] != 'undefined' && arguments[3] != '')
		{
			ixf.obj.alt = arguments[3];
		}
		
		//if any kind of opacity is supported
		if(ixf.type != 'none')
		{
            ixf.newimage = ixf.old.clone(ixf.old, ixf.src); //create a newimg based on the old
            ixf.newimg = ixf.newimage.img;
			
			//copy and convert fade duration argument 
			ixf.length = parseInt(arguments[2], 10) * 1000;
			
			//create fade resolution argument as 20 steps per transition
			ixf.resolution = parseInt(arguments[2], 10) * 20;
			
			//start the timer
			ixf.clock = setInterval('ixf.crossfade()', ixf.length/ixf.resolution);
			
		}
		
		//otherwise if opacity is not supported
		else
		{
			//just do the image swap
			ixf.obj.src = ixf.src;
		}
		
	}
};


//crossfade timer function
ixf.crossfade = function()
{
	//decrease the counter on a linear scale
	//MZ - has this been initialized?
	ixf.count -= (1 / ixf.resolution);
	
	//if the counter has reached the bottom
	if(ixf.count < (1 / ixf.resolution))
	{
		//clear the timer
		clearInterval(ixf.clock);
		ixf.clock = null;
		
		//reset the counter
		ixf.count = 1;
		
		//set the original image to the src of the new image
		ixf.old.replaceSrc(ixf.newimage.img.src);
		//ixf.obj.src = ixf.src;
	}
	
	//set new opacity value on both elements
	//using whatever method is supported
	//alert(ixf.old.fadelevel);
	ixf.old.setOpacity(ixf.count);
	ixf.newimage.setOpacity(1 - ixf.count);

	//now that we've gone through one fade iteration 
	//we can show the image that's fading in
	ixf.newimg.style.visibility = 'visible';
	
	//keep new image in position with original image
	//in case text size changes mid transition or something

	ixf.newimage.copyPosition(ixf.old);
	//if the counter is at the top, which is just after the timer has finished
	if(ixf.count == 1)
	{
		//remove the duplicate image
        ixf.newimage.destroy();
		if(typeof(fadeCompleted) !== 'undefined' && fadeCompleted !== null) {
            fadeCompleted(); //callback function
        }
	}
};



//get real position method
ixf.getRealPosition = function()
{
	this.pos = (arguments[1] == 'x') ? arguments[0].offsetLeft : arguments[0].offsetTop;
	this.tmp = arguments[0].offsetParent;
	while(this.tmp != null)
	{
		this.pos += (arguments[1] == 'x') ? this.tmp.offsetLeft : this.tmp.offsetTop;
		this.tmp = this.tmp.offsetParent;
	}
	
	return this.pos;
};

